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Pełna lista figurek + statystyki
Autor Wiadomość
NaVaR 
Moderator
Tytuł książki



Allegro nick: navarski
Wiek: 78
Dołączył: 24 Sie 2007
Posty: 1253
Skąd: 52°21'N 21°14'E
Wysłany: 2008-08-07, 15:54   Pełna lista figurek + statystyki

Old Repulic

1. Atton Rand (VR)
[26 pts]
HP: 60
Def: 16
Atk: +8
Dam: 10
SA: Unique; Cunning Attack +20; Door Gimmick; Double Attack; Jedi Hunter
Force 1

----------------------------------
2. Bao-Dur (R)
[33 pts]
HP: 90
Def: 17
Atk: +7
Dam: 20
SA: Unique; Demolish; Mighty Swing; Repair 30; Twin Attack;
Destabilize Shields (Suppresses Shields abilities of adjacent enemies)

----------------------------------
3. Carth Onasi (VR)
[37 pts]
HP: 70
Def: 16
Atk: +7
Dam: 10
SA: Unique; Pilot; Deadeye; Double Attack; Industrial Repair 10; Intuition; Twin Attack

----------------------------------
4. Juggernaught War Droid (C)
[16 pts]
HP: 60
Def: 17
Atk: +7
Dam: 20
SA: Droid; Flight; Mobile Attack; Sonic Stunner;
Shatter Beam (Replaces attacks: sight; designate 1 door as open; it remains open for the rest of the skirmish and cannot be closed)

----------------------------------
5. Master Lucien Draay (VR)
[48 pts]
HP: 130
Def: 20
Atk: +15
Dam: 20
SA: Unique; Double Attack; Melee Attack; Lightsaber Duelist
Force 1; Force Renewal 1; MotF 2
Lightsaber Deflect; Lightsaber Riposte

----------------------------------
6. Mira (VR)
Mira [47 pts]
HP: 80
Def: 18
Atk: +12
Dam: 20
SA: Unique; Accurate Shot; Bounty Hunter +4; Demolition Charge; Mobile Attack; Splash 10; Twin Attack
Force 2
Force Sense

----------------------------------
7. Old Republic Captain (UC)
[19 pts]
HP: 40
Def: 16
Atk: +8
Dam: 20
SA: Double Attack
CE: Old Republic Followers within 6 squares get +3 Defense and gain Squad Assault (+4 Attack while 3 allies with the same name as this character are within 6 squares)

----------------------------------
8. Old Republic Guard (C)
[5 pts]
HP: 10
Def: 14
Atk: +5
Dam: 10
SA: Soldier (Counts as a character named Old Republic Soldier)

----------------------------------
9. Squint (VR)
[20 pts]
HP: 70
Def: 16
Atk: +9
Dam: 20
SA: Unique; Melee Attack; Double Attack; Stealth; Lightsaber Duelist;
Mandalorian Hunter (+4 Atk and +10 Dam against Mandalorian enemies)
Force 3
Lightsaber Block; Force Thrust

----------------------------------
10. Visas Marr (R)
[29 pts]
HP: 90
Def: 19
Atk: +10
Dam: 20
SA: Unique; Melee Attack; Double Attack; Bodyguard; Flurry Attack; It's a Trap!
Force 3
Force Sense; Lightsaber Block

----------------------------------
11. Wookie Elite Warrior (C)
[19 pts]
HP: 50
Def: 18
Atk: +9
Dam: 20
SA: Melee Attack; Charging Assault +10; Melee Reach 2; Momentum

----------------------------------
12. Wookie Trooper (C)
[11 pts]
HP: 30
Def: 15
Atk: +7
Dam: 20
SA: Melee Attack; Cleave; Melee Reach 2; Mighty Swing
----------------------------------

Sith

13. Darth Malak, Dark Lord of the Sith (VR)
----------------------------------
Darth Malak, Dark Lord of the Sith [49 pts]
HP: 130
Def: 20
Atk: +16
Dam: 20
SA: Unique; Melee; Double Attak; Deadly Attack; Lightsaber Duelist
Force 2, Force Renewal 1
Force Lightning 2; Force Stun; Sith Rage
CE: Followers get +4 Attack

----------------------------------
14. Darth Sion (VR)
[69 pts]
HP: 110
Def: 17
Atk: +11
Dam: 20
SA: Unique; Melee Attack; Double Attack; Lightsaber Duelist
Force 5
Eternal Hatred (Force 2: When this character would be defeated, make a save of 6. On a successful save, this character returns to play with full HP.);
Lightsaber Riposte; Sith Rage

----------------------------------
15. Elite Sith Trooper (UC)
[13 pts]
HP: 40
Def: 17
Atk: +7
Dam: 20

----------------------------------
16. Sith Assassin (UC)
[21 pts]
HP: 60
Def: 17
Atk: +8
Dam: 20
SA: Melee Attack; Cunning Attack; Paralysis; Stealth

----------------------------------
17. Sith Guard (C)
[5 pts]
HP: 10
Def: 14
Atk: +4
Dam: 10
SA: Quick Reactions;
Trooper (Counts as a character named Sith Trooper)

----------------------------------
18. Sith Heavy Assault Droid (UC)
[49 pts]
HP: 110
Def: 16
Atk: +10
Dam: 20
Droid; Double Attack; Shields 2; Twin Attack

----------------------------------
19. Sith Marauder (UC)
[22 pts]
Faction: Sith
Cost: 22
HP: 80
Def: 18
Atk: +11
Dam: 20
SA: Melee Attack; Double Attack
Force 2
Lightsaber Deflect; Lightsaber Sweep

----------------------------------
20. Sith Operative (C)
[10 pts]
HP: 10
Def: 14
Atk: +4
Dam: 10
SA: Cunning Attack +20;
Trooper (Counts as a character named Sith Trooper)

----------------------------------
21. Sith Trooper Captain (UC)
[20 pts]
HP: 40
Def: 14
Atk: +8
Dam: 20
SA: Double Attack
CE: Sith trooper allies gain Double Attack.
----------------------------------

Republic

22. Capatain Panaka (R)
[23 pts]
HP: 70
Def: 16
Atk: +8
Dam: 10
SA: Unique; Bodyguard; Opportunist
CE: At the end of this character's turn, 2 Medium allies within 6 squares of this character can switch positions.

----------------------------------
23. Captain Tarpals (R)
[20 pts]
HP: 50
Def: 18
Atk: +6
Dam: 10
SA: Unique; Gungan; Melee
CE: Each follower can use 2 abilities that Replace attacks instead of 1 on its turn.

----------------------------------
24. Gungan Artillerist (C)
[11 pts]
HP: 30
Def: 15
Atk: +4
Dam: 10
SA: Cesta 20 (Replaces attacks: sight; 20 damage to target and to each character adjacent to target; save 11. A nonliving character that takes damage from this effect is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.)

Cytat:
Cesta 20: Zastępuje ataki; do celu potrzebna jest linia wzroku; 20 obrażeń dla celu i wszystkich sąsiadujących figurek; obrona 11; figurki nie będące żywymi postaciami po otrzymaniu obrażeń uważane są za aktywowane w tej rundzie, obrona 11 neguje efekt; figurki duże i olbrzymie ignorują "drugi" efekt.

----------------------------------
25. Gungan Shield Bearer (UC)
[18 pts]
HP: 30
Def: 19
Atk: +5
Dam: 10
SA: Melee Attack;
Atlatl 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to target; save 11. A nonliving character that takes damage from this effect is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.)
Energy Shield (When this character or an adjacent character is hit by an attack from an enemy that is not adjacent to either, that character takes no damage and the attacker takes damage equal to the prevented damage; the attacker can avoid this effect with a save of 11.)

Mateusz napisał/a:
Energy Shield: Jeśli ta postać lub postać stykająca się z nią zostanie trafiona przez atak od przeciwnika, który nie styka się z żadną z tych figurek (a więc ani z gunganem, ani z jego "kumplem"), to ta postać nie otrzymuje obrażeń, a atakujący otrzymuje obrażenia równe obrażeniom, którym zapobiegnięto. Atakujący może może ominąć ten efekt dzięki rzutowi obronnemu 11.

----------------------------------
26. Gungan Soldier (C)
[9 pts]
HP: 10
Def: 16
Atk: +3
Dam: 10
SA: Melee Attack;
Atlatl 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to target; save 11. A nonliving character that takes damage from this effect is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.)

Cytat:
Atlat 20: Zastępuje ataki; zasięg 6 pól; 20 obrażeń dla celu i wszystkich sąsiadujących figurek; obrona 11; figurki nie będące żywymi postaciami po otrzymaniu obrażeń uważane są za aktywowane w tej rundzie, obrona 11 neguje efekt; figurki duże i olbrzymie ignorują "drugi" efekt.


----------------------------------
27. Jar Jar Binks (VR)
[18 pts]
HP: 60
Def: 17
Atk: +2
Dam: 10
SA: Unique; Gungan; Melee; Drawn Fire;
Bombad Gungan (Whenever an enemy targets him, this character must attempt a save of 11. On a success, the attack is redirected to another character of your choice within 6 squares. If no other character is within 6 squares, the attack is negated.)

Cytat:
Bombad Gungan: gdy figurka zostanie obrana jako cel ataku wykonujemy rzut obronny 11. Przy sukcesie atak jest przekierowany na wybrana figurkę w zasięgu 6 pól. Jeśli nie ma żadnej figurki w zasięgu 6 pól atak jest negowany.


Official Glossary Text of Bombad Gungan: Whenever this character is targeted by an enemy, this character must attempt a save of 11; the save is not optional. On a failure, the attack is resolved normally against this character. On a successful save, the attack is redirected to another character of your choice (ally or enemy) within 6 squares, even if it would not normally be a legal target (for example, the attacker could end up hitting itself). If no other character is within 6 squares, the attack has no effect. Make the save to redirect the attack before the attacker makes its attack roll.

----------------------------------
28. Obi-Wan Kenobi, Padawan (VR)
[22 pts]
HP: 70
Def: 17
Atk: +10
Dam: 20
SA: Unique; Melee Attack; Double Attack; Flurry Attack;
Ataru Style (+4 Attack if exactly one enemy is within six squares)
Force 3
Lightsaber Assault

----------------------------------
29. Supreme Chancellor Palpatine (R)
[37 pts]
HP: 70
Def: 14
Atk: +0
Dam: 0
SA: Unique; Betrayal; Fringe Reserves 20 (Roll of 11); Rapport (Order 66 cost 1 less); Republic Reserves 30 (Roll of 20)
Force 2; Force Renewal 1; MotF2;
Force Alter
CE: Adjacent followers with a Force rating gain Bodyguard.
----------------------------------

Rebels

30. Han Solo Smuggler (R)
[27 pts]
HP: 70
Def: 16
Atk: +10
Dam: 20
SA: Unique; Opportunist +20; Accurate Shot

----------------------------------
31. Leia Organa, Senator (VR)
[7 pts]
HP: 40
Atk: +7
Def: 15
Dam: 10
SA: Unique; Diplomat
Force 1

----------------------------------
32. Luke Skywalker, Jedi (R)
[29 pts]
HP: 90
Def: 18
Atk: +10
Dam: 20
SA: Unique, Double Attack; Melee Attack; Flurry
Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
Force 2; Force Renewal 1
Knight Speed; Lightsaber Block; Lightsaber Deflect
----------------------------------

Imperial

33. Darth Vader, Scourge of the Jedi (R)
[55 pts]
HP: 120
Def: 21
Atk: +14
Dam: 20
SA: Unique; Double Attack; Melee Attack; Dark Armor; Jedi Hunter;
Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
Force 4
Lightsaber Riposte;
Lightsaber Throw 2 (Force 2, replaces attacks: Choose 1 target enemy within range 6. Make 2 attacks against that target.)

----------------------------------
34. RA-7 Death Star Protocol Droid (UC)
[6 pts]
HP: 30
Def: 15
Atk: +3
Dam: 10
SA: Droid; Melee Attack; It's a Trap!
----------------------------------

New Repulic

35. General Wedge Antilles (R)
[23 pts]
HP: 80
Def: 18
Atk: +8
Dam: 10
SA: Unique; Accurate Shot; Avoid Defeat; Evade; Mobile Attack
CE: Followers gain Evade and Mobile Attack.
----------------------------------

Fringe

36. ASN Assassin Droid (C)
[27 pts]
HP: 50
Def: 18
Atk: +8
Dam: 20
SA: Droid; Flight; Kouhun Infestation; Programmed Target

----------------------------------
37. Boma (UC)
[22 pts]
HP: 100
Def: 13
Atk: +10
Dam: 20
SA: Savage; Melee Attack; Charging Assault +10

----------------------------------
38. Czerka Scientist (C)
[13 pts]
HP: 10
Def: 13
Atk: +1
Dam: 10
SA: Melee Attack;
Blaster Rifle Upgrade (Allies within 6 squares with nonmelee attacks that deal exactly 20 Damage gain Jolt [An enemy hit by this character's attack is considered activated this round; save 11. Huge and larger characters ignore this effect.]);
Blaster Upgrade (Allies within 6 squares with nonmelee attacks that deal exactly 10 Damage gain Twin Attack [Whenever this character attacks, it makes 1 extra attack against the same target])

----------------------------------
39. Echani Handmaiden (C)
[23 pts]
HP: 40
Def: 15
Atk: +7
Dam: 10
SA: Double Attack; Evade; Greater Mobile Attack; Twin Attack

----------------------------------
40. GenoHaradan Assassin (C)
[21 pts]
HP: 60
Def: 20
Atk: +8
Dam: 10
SA: Cunning Attack; Loner; Mobile Attack;
Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies);
Poisoned Blade (+10 Damage to 1 adjacent target; this counts as a melee attack. This attack deals an extra 20 Damage to a living enemy; save 11.)

----------------------------------
41. Jareel (R)
[23 pts]
HP: 70
Def: 19
Atk: +10
Dam: 10
SA: Unique; Speed 8; Melee Attack; Triple Attack; Evade; Parry;
Shockstaff +10 (+10 Damage against adjacent nonliving enemies. An adjacent living enemy hit by this character's attack is considered activated this round; save 11.)
Force 2

----------------------------------
42. Jawa Scout (C)
[10 pts]
HP: 30
Def: 16
Atk: +6
Dam: 10
SA: Ion Gun +20; Spotter +20; Stealth
Official Glossary Change for Ion Gun: This character gets a +20 bonus to Damage against nonliving enemies. [Before it only affected Droids, so not it opens the possibility to characters with Mounted Weapon]

----------------------------------
43. Jolee Bindo (VR)
[23pts]
HP: 80
Def: 19
Atk: +9
Dam: 20
SA: Unique; Melee Attack; Double Attack; Avoid Defeat
Force 4
Force Stun; Force Valor; Lightsaber Deflect

----------------------------------
44. Juhani (VR)
[25 pts]
HP: 80
Def: 17
Atk: +9
Dam: 20
Special Abilities
Unique; Melee Attack; Double Attack; Deadly Attack; Lightsaber Duelist; Stealth; Vicious attack
Force 3
Lightsaber Block; Sith Rage;
Force Cloak (Force 2, Replaces Turn; for the rest of the skirmish this character gains Cloaked [If this character has cover, she cannot be targeted by nonadjacent enemies])

----------------------------------
45. Kreia (VR)
[43 pts]
HP: 100
Def: 20
Atk: +11
Dam: 20
SA: Unique; Melee Attack; Triple Attack; Betrayal; Flurry Attack; It's A Trap
Force 4
Drain Life 3 (Force 3, usable only on this character's turn: range 6; 20 damage to target living and to each living enemy adjacent to target, save 11. Remove damage from this character equal to the damage dealt.);
Force Cloak (Force 2, Replaces Turn; for the rest of the skirmish this character gains Cloaked [If this character has cover, she cannot be targeted by nonadjacent enemies])

----------------------------------
46. Massiff (UC)
[10 pts]
HP: 40
Def: 16
Atk: +9
Dam: 20
SA: Speed 8; Melee Attack; Vicious Attack

----------------------------------
47. Mission Vao (R)
[27 pts]
HP: 60
Def: 18
Atk: +8
Dam: 20
SA: Unique; Melee Attack; Double Attack; Cunning Attack +20; Door Gimmick; Stealth

----------------------------------
48. Rakghoul (UC)
[16 pts]
HP: 30
Def: 17
Atk: +5
Dam: 10
SA: Savage; Melee Attack; Ambush; Triple Attack
Rakghoul Disease (+10 Damage to living enemy; save 11. Whenever this character defeats a living enemy, you can immediately add a character named Rakghoul to your squad. The new character sets up in a square that enemy formerly occupied.);

----------------------------------
49. Shyrack (UC)
[19 pts]
HP:70
Def: 16
Atk: +6
Dam: 20
SA: Flight; Melee Attack; Swarm +4

----------------------------------
50. T1 Series Bulk Loader Droid (UC)
[21 pts]
HP: 140
Def: 15
Atk: +8
Dam: 40
SA: Droid; Melee Attack; Heavy Weapon; Melee Reach 2;
Heavy Lift (Replaces attacks: touch; move 1 adjacent Small, Medium, or Large ally to any space adjacent to this character. This move does not provoke attacks of opportunity.)

----------------------------------
51. T3-M4 (R)
[17 pts]
HP: 30
Def: 17
Atk: +5
Dam: 10
SA: Unique; Droid; Flamethrower 20; Override

----------------------------------
52. Tusken Raider Scout (C)
[11 pts]
HP: 30
Def: 15
Atk: +8
Dam: 20
SA: Melee Attack; Evade; Stealth

----------------------------------
53. Zaalbar (R)
[29 pts]
HP: 100
Def: 16
Atk: +7
Dam: 20
SA: Unique; Wookiee; Close-Quarters Fighting; Double Attack; Mighty Swing

----------------------------------
54. Zayne Carrick (R)
[24 pts]
HP: 70
Def: 18
Atk: +7
Dam: 20
SA: Unique; Melee Attack; Double Attack; Cortosis Gauntlet 18;
Karmic Luck (If your initiative check is an odd number, +4 to all this character's rolls for the round; if it is an ever number, -4 to all his rolls instead.);

Cytat:
Karmic Luck: Jeśli Twój rzut na inicjatywę jest nie parzysty, dodajesz premię +4 do wszystkich rzutów dla postaci, jeśli jest parzysty otrzymujesz karę -4 od rzutów dla postaci.


Karmic Mettle (If this character spends 1 force point to reroll, add +4 to the result. If the result is a failed attack or save, this character takes 10 damage.)
Force 1, Force Renewal 1
Jedi Mind Trick; Lightsaber Block
----------------------------------

Mandalorian

55. Mandalore the Ultimate (VR)
[75 pts]
HP: 130
Def: 19
Atk: +12
Dam: 30
SA: Unique; Charging Fire; Flurry Attack; Twin Attack;
Mandalorian Conscription (All characters in your squad are considered Mandalorian for the rest of the skirmish)
CE: Mandalorian allies gain Charging Fire.

----------------------------------
56. Mandalorian Captain (UC)
[23 pts]
HP: 50
Def: 18
Atk: +8
Dam: 20
SA: Grenades 20; Twin Attack
CE: Mandalorien followers within 6 squares gain twin attack

----------------------------------
57. Mandalorian Commando (C)
[13 pts]
HP: 50
Def: 17
Atk: +8
Dam: 20
SA: Stealth

----------------------------------
58. Mandalorian Marauder (UC)
[15 pts]
HP: 40
Def: 8 [yes, the card says "8". Official WotC preview says 18, so we'll probably see an Errata on this mistake]
Atk: +9
Dam: 20
SA: Melee Attack; Stealth; Parry

----------------------------------
59. Mandalorian Quartermaster (UC)
[26 pts]
HP: 70
Def: 18
Atk: +9
Dam: 20
SA: Melee Attack; Gregarious; Parry; Twin Attack
CE: Mandalorian followers within 6 squares get +4 Attack

----------------------------------
60. Mandalorian Scout (C)
[19 pts]
HP: 50
Def: 17
Atk: +8
Dam: 10
SA: Double Attack; Greater Mobile Attack; Opportunist;
Cloaked (If this character has cover, he cannot be target by nonadjacent enemies)
_________________
NaVaR

| navar (at) sith.pl | #GG: 2694679 | NaVaR's Collection | NaVaR's Mini-Shop | NaVaR's Squads
RS:28/60 (54) | CS:6/60 (7) | RotS:10/60 (10) | UH:22/60 (33) | AT-AT:0/1 | AoE:4/4 (5) | CotF:28/60 (44)
BH:19/60 (23) | A&E:9/60 (13) | TFU:8/60 (12) | BoH:0/17 | LotF:22/60 (25) | KotOR:9/60 (13) | TCW:0/40
Galactic Empire: 118 (10) | Sith: 29 | Mandalorian: 17 | Fringe: 62 | YV: 1
Razem: 165/762 (239) - 22%
Ostatnio zmieniony przez NaVaR 2008-08-12, 01:06, w całości zmieniany 4 razy  
 
 
 
Nergal
Noob Hunter :-)


Allegro nick: flamementor10
Wiek: 24
Dołączył: 24 Mar 2008
Posty: 432
Skąd: Kraków
Wysłany: 2008-08-07, 17:40   

22. Capatain Panaka (R)
[23 pts]
HP: 70
Def: 16
Atk: +8
Dam: 10
SA: Unique; Bodyguard; Opportunist
CE: At the end of this character's turn, 2 Medium allies within 6 squares of this character can switch positions.


Thrawn do Republiki to już jest przegięcie pały :-/
_________________
"I want you to lead me
Take me somewhere
Don’t want to live in a dream one more day"

In Flames - Come Clarity
 
 
 
Cichy Jedi 


Allegro nick: akademik2
Wiek: 24
Dołączył: 17 Gru 2007
Posty: 533
Skąd: Gdańsk
Wysłany: 2008-08-07, 18:58   

Tak wogle to przegiecie pały jest to:
4. Darth Sion (VR)
[69 pts]
HP: 110
Def: 17
Atk: +11
Dam: 20
SA: Unique; Melee Attack; Double Attack; Lightsaber Duelist
Force 5
Eternal Hatred (Force 2: When this character would be defeated, make a save of 6. On a successful save, this character returns to play with full HP.);
Lightsaber Riposte; Sith Rage

MA Eternalem Hatred... czyli praktycznie ma 330 hp ;/. Powinien miec to ale jakos ze ma z 50 hp chodziaz... a nie ze całe 110 ;/
 
 
 
Tsavong Lah 


Wiek: 24
Dołączył: 25 Gru 2007
Posty: 1168
Skąd: Kraków
Wysłany: 2008-08-07, 19:41   

Pomysl z dopakowaniem republiki jest dobry aczkolwiek panaka na niego nie zasluguje... Zobaczymy jam się sprawdzi. Lepszy wedge do mary i spolki. ;-) ;-)
_________________
Only God can judge me.

Sobota - Tańcz Głupia
 
 
PabloJr 


Wiek: 26
Dołączył: 13 Gru 2007
Posty: 236
Skąd: Z-ne
Wysłany: 2008-08-07, 20:36   

Cichy Jedi: Przecież Sion ma tylko 11 ataku i 17 defa. To jest z Windu raczej by mu było ciężko już nie mówiąc o np. Bane'ie. A mi się tam set podoba. Solo powinien być fringem
_________________
Oddam życie za Hordę!
Ostatnio zmieniony przez PabloJr 2008-08-08, 09:17, w całości zmieniany 1 raz  
 
 
 
Tsavong Lah 


Wiek: 24
Dołączył: 25 Gru 2007
Posty: 1168
Skąd: Kraków
Wysłany: 2008-08-07, 21:26   

Wcale ze nie jest taki dobry zgadzam sie z PabloJr, w sam raz. Za tyle pt...
_________________
Only God can judge me.

Sobota - Tańcz Głupia
 
 
Rogal 


Wiek: 25
Dołączył: 20 Lut 2008
Posty: 255
Skąd: Warszawa
Wysłany: 2008-08-08, 02:10   

ten Han mi sie kompletnie nie podoba niewiem po co go zrobili ale pozatym wszystko ok
 
 
 
Cichy Jedi 


Allegro nick: akademik2
Wiek: 24
Dołączył: 17 Gru 2007
Posty: 533
Skąd: Gdańsk
Wysłany: 2008-08-08, 10:13   

W sumie jest duzo sposobów żeby Siona pokonac ;d Np: SIon używa 2 mocy zeby sie zregenerowac to np: Yoda używasz FOrce Defense. :mrgreen:
_________________
Mój sklepik - http://www.dante.xon.pl/s...topic.php?t=247
Serdecznie zapraszam wielkie promocje !!!!
 
 
 
Tsavong Lah 


Wiek: 24
Dołączył: 25 Gru 2007
Posty: 1168
Skąd: Kraków
Wysłany: 2008-08-08, 14:06   

Poza Tym sith trooperzy zaczna wymiatac :-?
_________________
Only God can judge me.

Sobota - Tańcz Głupia
 
 
Entreri 
Grey Wolf


Wiek: 26
Dołączył: 26 Sie 2007
Posty: 81
Skąd: Kraków
Wysłany: 2008-08-08, 14:32   

Nie narzekaj Tsavong Lah. Każda frakcje musi mieć jakiś przepak. ;-) Twoja New Republic też dostała: Wedge'a. ;-)
_________________
Wejdź tutaj w razie pożaru.
 
 
 
NaVaR 
Moderator
Tytuł książki



Allegro nick: navarski
Wiek: 78
Dołączył: 24 Sie 2007
Posty: 1253
Skąd: 52°21'N 21°14'E
Wysłany: 2008-08-08, 20:53   

Przetłumaczyłem parę nowych umiejętności (cytaty w pierwszym poście). Jeśli coś jest źle to zgłaszać.
_________________
NaVaR

| navar (at) sith.pl | #GG: 2694679 | NaVaR's Collection | NaVaR's Mini-Shop | NaVaR's Squads
RS:28/60 (54) | CS:6/60 (7) | RotS:10/60 (10) | UH:22/60 (33) | AT-AT:0/1 | AoE:4/4 (5) | CotF:28/60 (44)
BH:19/60 (23) | A&E:9/60 (13) | TFU:8/60 (12) | BoH:0/17 | LotF:22/60 (25) | KotOR:9/60 (13) | TCW:0/40
Galactic Empire: 118 (10) | Sith: 29 | Mandalorian: 17 | Fringe: 62 | YV: 1
Razem: 165/762 (239) - 22%
 
 
 
Cichy Jedi 


Allegro nick: akademik2
Wiek: 24
Dołączył: 17 Gru 2007
Posty: 533
Skąd: Gdańsk
Wysłany: 2008-08-08, 21:18   

Jak juz przetłuamczyłęś to mogłeś po Polsku ;d zawsze łątwiej :)
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Mój sklepik - http://www.dante.xon.pl/s...topic.php?t=247
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NaVaR 
Moderator
Tytuł książki



Allegro nick: navarski
Wiek: 78
Dołączył: 24 Sie 2007
Posty: 1253
Skąd: 52°21'N 21°14'E
Wysłany: 2008-08-08, 22:18   

To ma być krótkie i treściwe, a nie długie i namiętne...

[ Dodano: 2008-08-08, 22:20 ]
Cichy Jedi: może sam przetłumaczysz parę zasad i poddasz się pod krytykę. ;-)
_________________
NaVaR

| navar (at) sith.pl | #GG: 2694679 | NaVaR's Collection | NaVaR's Mini-Shop | NaVaR's Squads
RS:28/60 (54) | CS:6/60 (7) | RotS:10/60 (10) | UH:22/60 (33) | AT-AT:0/1 | AoE:4/4 (5) | CotF:28/60 (44)
BH:19/60 (23) | A&E:9/60 (13) | TFU:8/60 (12) | BoH:0/17 | LotF:22/60 (25) | KotOR:9/60 (13) | TCW:0/40
Galactic Empire: 118 (10) | Sith: 29 | Mandalorian: 17 | Fringe: 62 | YV: 1
Razem: 165/762 (239) - 22%
 
 
 
Cichy Jedi 


Allegro nick: akademik2
Wiek: 24
Dołączył: 17 Gru 2007
Posty: 533
Skąd: Gdańsk
Wysłany: 2008-08-10, 12:28   

JA nie krytykuje tylko mówie swoje zdanie...
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Mój sklepik - http://www.dante.xon.pl/s...topic.php?t=247
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ugly30 

Dołączył: 25 Maj 2008
Posty: 19
Skąd: elk
Wysłany: 2008-08-11, 20:07   

no wlasnie po polsku by sie przydalo
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Najwiekszy wybór gier planszowych w Polsce
 
 
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