Star Wars Games Strona Główna Star Wars Games
Polskie forum SW Miniatures, SW X-Wing oraz SW PocketModel

FAQFAQ  SzukajSzukaj  UżytkownicyUżytkownicy  GrupyGrupy
RejestracjaRejestracja  ZalogujZaloguj  AlbumAlbum
ForceFCCG

Poprzedni temat «» Następny temat
Long Time Ago
Autor Wiadomość
komix 


Dołączył: 24 Lip 2009
Posty: 779
Skąd: Kraków
Wysłany: 2015-10-18, 09:02   Long Time Ago

Oki oto co wiemy na temat kolejnego dodatku:
Long Time Ago

->45 postaci
->wszystkie frakcje się pojawią

Lista:

Old Republic

1. Beast Lord
Cost: 38
HP: 110
Def: 20
Atk: 10
Dmg: 20
Special Abilities
Double Attack [On its turn, this character can make 1 extra attack instead of moving]
Cunning Attack [+4 Attack and +10 Damage against an enemy who has not activated this round]
Empathy [Allies with Savage within 6 squares lose Savage]
Survival Expert [+4 to this character’s save rolls]
Synergy +4 [Allies whose names contain Beast Rider get +4 Attack and +4 Defense while within 6 squares of this character]

Commander Effect
Savage characters are subject to this effect: If a character in your squad whose name contains Beast begins its turn adjacent to an enemy with Savage, that enemy joins your squad until the end of the skirmish; save 6.

2. Covenant Defender
Old Republic
Cost: 21
HP: 80
Def: 18
ATK: 10
Dam: 20
Special Abilities
Melee Attack; Double Attack
Defender [When an ally with a Force rating and Melee Attack within 2 squares is hit by an attack from a nonadjacent enemy, this character prevents the damage with a save of 11]
Difficult Target +6 [+6 Defense against nonadjacent enemies]
Shien Style [When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes 10 damage; save 11]
Force Powers
Force 3
Knight Speed [Force 1: This character can move 4 extra squares on its turn as part of its move]

3. Green Jedi Commander
Old Republic
Cost 30
HP 130
Def 20
Att +12
Dam 20
Special Abilities
Melee Attack; Twin Attack; Greater Mobile Attack
Affinity [May be in a squad with a character whose name contains Corran Horn]
Draw Fire [If an enemy targets an ally within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11]
Indiscriminate Reactions [Whenever this character takes damage from a nonadjacent attack, attempt a save of 11. On a success, this character can make an immediate attack against an adjacent enemy, ignoring special abilities or commander effects that prevent targeting or attacking.]
Force Powers
Force 4
Surprise Move [Force 1: Once per round, after initiative is determined, this character can immediately move up to its Speed before any other character activates]

Commander Effect
Green Jedi allies can move 2 extra squares on their turns as part of their move.

4. Odan-Urr
Cost: 35
HP: 110
Def: 20
Atk: 11
Dmg: 20
Special Abilities
Unique. Melee Attack; Double Attack
Force Powers
Force 2. Force Renewal 1; Master of the Force 2
Dark Assault 2 [Force 2: If this character doesn't move this turn, he gets +4 Attack and +10 Damage on all his attacks this turn]
Lightsaber Defense [Force 1: When hit by an attack, this character takes no damage with a save of 11]
Odan-Urr's Battle Meditation [Force 2, replaces attacks: Allies and enemies with a Force power whose name contains Meditation immediately spend 1 Force point. For the rest of this round this character gains the following Force ability: If all characters are activated at the end of an enemy's turn, an Old Republic ally takes an immediate turn]

Odan-Urr found and studied an ancient Sith holocron without being corrupted by it.

5. Vima Sunrider
Cost 33
HP: 100
Def: 20
Atk: 11
Dam: 20
Special Abilities
Unique. Melee Attack; Twin Attack
Affinity [A character named Ulic Qel-Droma may be in your squad regardless of faction]
Agile [This character can move 2 extra squares at the end of her turn]
Charging Assault [Replaces turn: Can move up to double speed, then make an attack against an adjacent enemy]
Loner [+4 Attack if no allies are within 6 squares]
Sokan [This character ignores Rigged Detonators. When this character is in a square with low objects, enemies automatically fail saves against this character's attacks and abilities.]
Stable Footing [Not slowed by difficult terrain or low objects]
Synergy +2 [+2 Attack and +2 Defense while an ally whose name contains Thon or Odan-Urr is within 6 squares]
Force Powers
Force 2. Force Renewal 1
Knight Speed [Force 1: This character can move 4 extra squares on her turn as part of her move]
Lightsaber Deflect [Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11]

Sith

6. Darth Cognus
Cost: 50
HP: 120
Def: 20
Atk: +13
Dam: 20
Special Abilities
Unique. Melee Attack; Twin Attack; Stealth
Doctrine of Fear [Enemy characters within 6 squares get -4 Attack]
Evade [When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11]
Intuition [Once per round, after initiative is determined, this character can immediately move up to her speed before any other character activates]
Parry [When hit by a melee attack, this character takes no damage with a save of 11]
Force Powers
Force 2
Force Suppression [Force 2, replaces attacks; For the rest of the skirmish, this character gains the following Force ability: Enemy characters within 6 squares must spend one extra Force point each time they spend Force points]
Sith Spell [Force 1, usable only on this character's turn: Adjacent enemies are considered activated this round; save 11]
Surprise Attack [Force 2: Once per round, after initiative is determined, this character can make an immediate attack]

7. Krath Death Witch
Sith
Cost: 12
HP: 30
Def: 14
Atk: +4
Dmg: 10
Special Abilities
Melee Attack
Cloaked [If this character has cover, it cannot be targeted by nonadjacent enemies]
Steal Force [Replaces attacks: touch; 1 adjacent character with a Force rating loses 1 Force point and this character gains 1 Force point]
Force Powers
Force 1
Force Lightning 1 [Force 1, replaces attacks: range 6; 20 damage]

Commander Effect
Allies with Melee Attack within 6 squares get +4 Defense against attacks from farther than 6 squares.

Practitioners of the dark side of the Force, female members of the Krath cult were called Death Witches.

8. Naddist Cultist

9. Queen Amanoa
Sith
Cost: 18
HP: 70
Def: 20
Atk: +4
Dmg: 10
Special Abilities
Unique. Melee Attack
Defender [When an ally with a Force rating and Melee Attack within 2 squares is hit by an attack from a nonadjacent enemy, this character prevents the damage with a save of 11]
Disciplined Leader [This character's commander effect cannot be suppressed]
Force Powers
Force 2. Force Renewal 1
Illusion [Force 1: When hit by an attack, this character takes no damage unless the attacker makes a save of 11]
Sith Hatred [Force 1, usable only on this character's turn: 10 damage to all enemies within 2 squares]

Commander Effect
When all characters in your squad are activated, at the end of that turn select any 1 unactivated enemy, ignoring targeting rules. That enemy is considered activated; save 16.

10. Warb Null
Cost: 40
HP: 110
Def: 20
Att: 11
Dmg: 30
Special Abilities
Unique. Melee Attack; Double Attack
Damage Reduction 10 [Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.]
Distraction [Suppresses adjacent enemy commander effects]
Rolling Attacks [On his turn, each time this character defeats an adjacent enemy by making an attack, he can immediately move 2 squares and then make 1 attack against another adjacent enemy at +4 Attack without provoking an attack of opportunity]
Shii-Cho Style Mastery [+4 Attack, +4 Defense, and +4 to saves when 3 or more enemies are within 6 squares]
Force Powers
Force 3
Lightsaber Deflect [Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11]

"For battle come to me!"

11. XT-6 Droid
Sith
Cost: 3
HP: 10
Def: 9
Atk: 0
Dmg: 0
Special Abilities
Droid. Melee Attack; Speed 4
Affinity [May be in an Old Republic squad]
Low Caste [Cannot be added to a squad via any character’s Reinforcements or Reserves abilities. This character's cost cannot be reduced.]
Service Droid [At the end of an ally's turn, you may remove this character from play (it is defeated) to activate an unactivated ally within 4 squares, without counting toward the number of activations this phase. Service Droid can be used only once per phase.]

"This is an old XT-6 model, Ulic. Their appendages make great prosthetics."
―Cay Qel-Droma

Republic

12. Coleman Kcaj
Cost: 23
HP: 90
Def: 18
Atk: 11
Dam: 20
Special Abiities
Unique.Melee Attack
Force Bond [Characters named Ki-Adi-Mundi, Kit Fisto, Agen Kolar, Plo Koon, Saesee Tiin, Shaak Ti or Stass Allie gain Door Shatter 1 and Whirlwind Attack]
Force Powers
Force 3
Door Shatter 1 [Force 1, replaces attacks: range 6; Designate 1 door as open; it remains open for the rest of the skirmish and cannot be closed]
Whirlwind Attack [Force 1, replaces turn: Attack each adjacent enemy twice]

Coleman Kcaj served on the Jedi High Council toward the end of the Clone Wars.

13. Commander Bly
Cost 30
Hp 60
Def 16
Atk +11
Dam 20
Special Abilities
Unique. Order 66. Flight; Twin Attack
Advantageous Cover [+8 Defense from cover instead of +4]
Clone Commander [After setup, if he has an ally whose name contains Aayla Secura, this character gains Disciplined Leader (This character’s commander effect cannot be suppressed) for the rest of the skirmish]
Final Shot [On this character's turn, if he doesn't move, he gets +30 Damage against enemies with 50 or fewer Hit Points remaining]
Squad Member [Counts as having the same name as any ally for purposes of special abilities whose names contain Squad. Gains abilities whose names contain Squad from allies within 6 squares.]

Commander Effect
Followers named Star Corps Troopers gain Squad Member.

14. Felucian Clone Trooper
Cost 17
Hp 30
Def 15
Atk +9
Dam 10
Special Abilities
Order 66
Death Strike [+10 Damage against an enemy that is adjacent to an allied character]
Squad Cover [+4 Defense while 3 allies with the same name as this character are within 6 squares]
Star Corps Trooper [Counts as a character named Star Corps Trooper]
Twin Attack [Whenever this character attacks, it makes 1 extra attack against the same target]

Separatists

15. Haor Chall Engineer
Cost: 12
HP: 10
DEF: 12
ATK: +3
DAM: 10
Special Abilities
Industrial Repair 20 [Replaces attacks: touch; remove 20 damage from 1 character with Mounted Weapon]

Commander Effect
Droids are subject to this effect: Separatist Huge allies gain Forward Positioning (Set up anywhere on your half of the battle map).

16.Octuptarra Combat Droid

Rebel

17.Artoo-Detoo (R2-D2)
Rebel
Cost 18
HP: 80
Def: 16
Atk: +8
Dam: 10
Special Abilities
Unique. Droid. Melee Attack
Advanced Door Gimmick [At the end of his turn, this character can designate 1 door that he can see as open; it remains open and cannot be closed until the end of this character's next turn, or until he is defeated]
Camaraderie [An ally who counts as C-3PO gains Advanced Door Gimmick]
Override [At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated]
Rival [Cannot be in a squad with non-Unique Droid characters]
Smoke Screen [Replaces attacks: For the rest of the round, this character and allies within 2 squares are considered to have cover]
Such Devotion in a Droid [If this character ends his turn adjacent to an ally who counts as Luke, Leia, Yoda, Obi-Wan, or C-3PO, another Medium ally who counts as one of those characters may immediately move up to 6 squares toward this character]

Commander Effect
Unique Rebel allies get +2 Attack.
If an ally who counts as C-3PO is within 6 squares of this character, allies may ignore non-Unique Droid enemies when targeting.

18.
19.Lando Calrissian, Infiltrator
Cost: 21
HP: 70
Def: 18
Atk: +10
Dmg: 20
Special Abilities
Unique. Melee Attack; Double Attack
Greater Mobile Attack
Rapport [A character named Leia, Bounty Hunter or Princess Leia, Captive costs 3 less when in the same squad as this character]
Specialization [Unique Rebel allies gain Greater Mobile Attack. Ignore this ability if any ally counts as having the same name as another ally.]
Stealth [If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets]

Commander Effect
If your squad contains Han Solo in Carbonite, an ally named Leia, Bounty Hunter gains Speed 8. After setup, choose an unoccupied square up to 4 squares (ignore walls when counting) from Han Solo in Carbonite, or 8 squares if your squad contains characters whose names contain Chewbacca, Leia, and Luke. You may place Han Solo in Carbonite in the chosen square.

20.

21.Son of Skywalker
Cost 45
HP: 110
Def: 20
Atk: 12
Dam: 20
Special Abilities
Unique [Counts as a character named Luke]
Melee Attack; Double Attack
Duel [When an enemy targets with a nonmelee attack outside of its turn, this character does not count as a legal target or the nearest enemy]
Enraged Reactions [Once per turn, when hit by an attack, this character may make an immediate attack against that attacker if he can]
Hero's Decoy [Whenever a small or medium Unique ally within 6 squares is targeted, this character may switch positions with that character. This character becomes the target instead.]
Our Last Hope [At the end of an enemy's turn, if all allies are activated this character may immediately move 2 squares. If all characters are activated, he may also make 2 immediate attacks at +4 Attack and +10 Damage.]
Rapport [Characters with Light Spirit cost 5 less when in the same squad as this character]
Force Powers
Force 2
Lightsaber Defense [Force 1: When hit by an attack, this character takes no damage with a save of 11]

Commander Effect
If your squad contains only Unique Rebel characters, players cannot alter the number of activations per phase.

Imperial

22.Darth Vader of Lothal
Imperial
Cost: 45
HP 140
DEF 22
ATT 14
DAM 20
Special Abilities
Unique. Melee Attack; Double Attack
Twin Attack; Speed 8
Battle Ready [After setup, Imperial characters in your squad may move up to double speed immediately before the first activation]
Duel [When an enemy targets with a nonmelee attack outside of its turn, this character does not count as a legal target or the nearest enemy]
Force-Attuned Armor [Whenever this character takes damage, he reduces the damage by 10 with a save of 11]
Ranged Defense Expert +2 [Whenever this character is targeted by a nonadjacent enemy, he gets +2 to save rolls against that enemy's attack and special abilities that turn]
Rival [Cannot be in a squad with any commander without a Force rating who is not a Trooper]
Shien Style [When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes 10 damage; save 11]
Force Powers
Force 3. Force Renewal 1; Master of the Force 2
Surprise Attack [Force 2: Once per round, after initiative is determined, this character can make an immediate attack]
Surprise Move [Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates]

23.

24.Mara Jade, Hand of Judgment
Imperial
Cost 30
HP: 70
Def: 19
Atk: +10
Dam: 20
Special Abilities
Unique. Melee Attack; Twin Attack
Agile [This character can move 2 extra squares at the end of her turn]
Coordinated Movement [At the end of this character's turn, 1 Imperial ally with Independent Outfit may immediately move up to 2 squares]
Imperial Hunter [+4 Attack and +10 Damage against Imperial enemies]
Independent Outfit [Also counts as a Fringe character for the purpose of commander effects]
Force Powers
Force 0. Force Renewal 1
Lightsaber Assault [Force 1, replaces attacks: Make 2 attacks]
Lightsaber Reflect [Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes damage equal to the prevented damage; save 11]

Commander Effect
Imperial allies with Independent Outfit gain Agile and Imperial Hunter.

25.Stormtrooper TK-421
Cost: 10
HP: 70
Def: 16
Atk: +4
Dmg: 10
Special Abilities
Unique
Why Aren't You at Your Post? [When this character would be defeated by an enemy, instead of being defeated replace this character with a character named Luke Skywalker in Stormtrooper Armor. The new character is considered activated and joins the opponent's squad until the end of the skirmish.]

"I hope yours took a bath once in a while, kid. This guy's armor smells like he lived in it."
―Han Solo to Luke, while donning TK-422's armor.

New Republic

26.967 Commando

27.Ben Skywalker, Jedi
New Republic
cost 24
HP 80
DEF 18
ATK +8
DAM 20
Special Abilities
Unique. Melee Attack; Double Attack
Cunning Attack; Stealth
Camaraderie [An ally named Captain Shevu gains Cunning Attack]
Distraction [Suppresses adjacent enemy commander effects]
Synergy +2 [+2 Attack and +2 Defense while an ally whose name contains Luke Skywalker is within 6 squares]
Force Powers
Force 2. Force Renewal 1
Force Pull 2 [Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy.]
Lightsaber Defense [Force 1: When hit by an attack, this character takes no damage with a save of 11]
Surprise Move [Force 1: Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates]

28.Callista Ming

29.Colonel Jacen Solo
Cost 45
HP 130
Def 21
Att 13
Dam 20
Special Abilities
Unique. Galactic Alliance. Melee Attack
Double Attack; Greater Mobile Attack
Affinity [A character whose name contains Lumiya may be in your squad regardless of faction]
Battle Ready [After setup, Galactic Alliance characters in your squad (including this character) may move up to double speed immediately before the first activation]
Camaraderie [Allies whose names contain Lumiya or Tahiri gain Greater Mobile Attack]
Counter-terrorism [Living characters added to a squad via Reinforcements or Reserves cost 2 more]
Predictive Reflexes [Once per turn, when hit by an attack, this character may immediately move up to his speed or make an attack]
Rapport [Characters whose names contain Ben Skywalker or Shevu cost 2 less when in the same squad as this character]
Force Powers
Force 2. Force Renewal 1
Force Cloak [Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked]
Sith Rage 2 [Force 2: +20 Damage on all attacks this turn]

Commander Effect
Galactic Alliance allies gain Satchel Charge.

30.
31.

Fringe

32.Bib Fortuna, Majordomo
Cost: 20
HP: 50
Def: 13
Atk: 4
Dmg: 10
Special Abilities
Unique. Hutt Cartel; Melee Attack
Camaraderie [Followers gain Hutt Cartel]
Death Strike [+10 Damage against an enemy that is adjacent to an allied character]
Rapport [A character whose name contains Jabba costs 8 less when in the same squad as this character]
Rival [Cannot be in a squad with any non-Fringe characters or a character named Talon Karrde, Information Broker]
Specialization [Hutt Cartel allies with a printed Damage rating greater than 0 gain Death Strike and Close Quarters Fighting (+4 Attack against adjacent enemies). Ignore this ability if any ally counts as having the same name as another ally.]

Commander Effect
An ally whose name contains Jabba gains Forward Positioning [Set up anywhere on your half of the battle map].
If a Hutt Cartel ally doesn't move on its turn, a Medium or smaller Hutt Cartel ally adjacent to it can move up to its speed.

33.Bright Tree Village Ewok
Cost: 11
HP: 40
Def: 16
Atk: 6
Dmg: 10
Special Abilities
Melee Attack [Can attack only adjacent enemies]
Bravado +10 [+4 Attack and +10 Damage against an adjacent enemy with a higher point cost]
Swarm +1 [+1 Attack against a target for each allied Ewok adjacent to that target]

"A village in the treetops! Isn't this splendid? Wooden bridges in the air and homes carved from tree trunks. Oh, how quaint, that Ewok's traveling on a swinging vine."
―C-3PO
33.
34.
35.Chiss Fleet Officer
Cost: 26
HP: 80
Def: 17
Atk: 8
Dmg: 20
Special Abilities
Advantageous Attack [+10 Damage against an enemy who has not activated this round]
Defensive Stance +2 [+2 Defense while activated]
Double Attack [On its turn, this character can make 1 extra attack instead of moving ]
Tactician +4 [Add +4 to the initiative roll except on a roll of 1]

Commander Effect
Each character with Reinforcements or Bribery (enemy or ally) can add no more than 2 characters to a squad.
Enemy Pilots cannot benefit from commander effects that increase their Speed.
Non-Unique Chiss followers within 6 squares get +3 Attack and +3 Defense.

Starfleets could be used to establish a blockade around a planet to prevent supply vessels from coming and going.

36.Cindel Towani
Cost: 10
HP: 40
Def: 14
Atk: +2
Dmg: 0
Special Abilities
Unique. Ewok. Melee Attack
Camaraderie [Allies whose names contain Wicket or Towani gain Evade]
Coordinated Movement [At the end of this character's turn, 1 Unique Ewok ally may immediately move up to 2 squares]
Evade [When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11]
Protective +10 [+10 Damage while a wounded ally whose name contains Towani is within 6 squares]

"Mommy and Daddy… where did they go, Mace? Why did they leave us?"
―Cindel Towani

37.Dianoga
LARGE BASE (RM: K'lor'slug)
Cost: 14
HP: 50
Def: 14
Atk: 10
Dmg: 20
Special Abilities
Melee Attack
Clamp [An enemy hit by this character's attack takes +10 Damage and cannot move this round; save 11 negates]
Cloaked [If this character has cover, it cannot be targeted by nonadjacent enemies]
Forward Positioning [Set up anywhere on your half of the battle map]
Non-sentient [Not subject to commander effects. This character cannot gain Diplomat or Aggressive Negotiations.]
Stable Footing [Not slowed by difficult terrain or low objects]

"There's something alive in here."

38.Keeper of the Whills
Fringe
Cost 15
HP:--
Def: --
Atk: --
Dam: --
Special Abilities
Unique
Journal of the Whills [Ignores characters and terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target, the nearest enemy, or adjacent. Not subject to commander effects. Does not provide cover. At the start of the skirmish, choose a Unique ally whose name contains Skywalker, Leia, or Vader. That character is considered to be within range of allies’ commander effects, and its own commander effects have unlimited range. Also choose Disciplined Leader or Willing to Serve. For the rest of the skirmish, the chosen character gains the chosen ability. When that character is defeated, this character chooses another Unique ally whose name contains Skywalker, Leia, or Vader. Any "at the start of the skirmish" instances are immediately resolved. This character is defeated when there are no more such characters to choose.]

The Whills kept a collection of stories, called the Journal of the Whills, that chronicled the history of the galaxy.

39.Mace Towani
40.Revan, Returned
41.

Mandalorian

42.Crusader Blademaster
43.Mandalorian Knight

Yuuzhan Vong

44.Dovin Basal Keeper
Cost: 22
HP 90
DEF 19
ATK +2
DAM 20
Special Abilities
Melee Attack
Dovin Basal [An enemy farther than 6 squares cannot target this character or allies within 2 squares with an attack, except when combining fire; save 16 negates]
Force Immunity [Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities]
Master Shaper [Choose one Yuuzhan Vong ally; that character gets +4 Attack and +10 Damage and gains Demolish (Ignores Damage Reduction of adjacent characters) for the rest of the skirmish]

Commander Effect
Each time a Unique Yuuzhan Vong ally rolls a successful save when using Vonduun Crab Armor against an enemy farther than 6 squares, it can reduce 10 extra damage with a save of 6.

45.


Mini-Set:
Far, Far Away

1.Dice Ibegon
2.Amanaman

3.Brainiac
Cost 21
HP: 60
Def: 16
Atk: +7
Dam: 20
Special Abilities
Unique [Counts as Pons Limbic]. Pilot
Camaraderie [An ally named BoShek gains Pilot]
Double Attack [On his turn, this character can make 1 extra attack instead of moving]

Commander Effect
All characters do not gain any bonuses to Attack or Damage when making attacks outside of their own turn.
All characters lose Twin Attack when making attacks from farther than 6 squares away.

"One cannot do less than is required, nor more than is allowed."

4.Droopy McCool

5.Lak Sivrak
Cost 14
HP 40
Def 16
Att 6
Dam 10
Special Abilities
Unique. Shistavanen. Pilot
Ambush [This character can move and then make all his attacks against 1 enemy who has not activated this round]
Cunning Attack [+4 Attack and +10 Damage against an enemy who has not activated this round]
Synergy +2 [+2 Attack and +2 Defense while an ally whose name contains Dice Ibegon is within 6 squares]
Twin Attack [Whenever this character attacks, he makes 1 extra attack against the same target]

Lak Sivrak was recruited to join the Rebellion by his romantic partner, Dice Ibegon. He later served as a starfighter pilot during the Battle of Endor.

6.Max Rebo

7.Ortugg, Gamorrean Leader
Cost: 17
HP: 60
Def: 16
Atk: +7
Dmg: 30
Special Abilities
Unique. Gamorrean. Hutt Cartel
Melee Attack
Camaraderie [Non-Unique Fringe allies gain Hutt Cartel]
Damage Reduction 10 [Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.]
Mighty Swing +20 [On his turn, if this character doesn't move, he gets +20 Damage against adjacent enemies]
Relay Orders [Each allied commander can count distance from this character as well as from itself for the purpose of commander effects]

Commander Effect
Gamorrean allies gain Damage Reduction 10 and Double Attack.

Ortugg was uncompromisingly loyal to Jabba, as long as he was given food to eat.

8.Pote Snitkin
Fringe
Cost: 14
HP: 50
Def: 15
Atk: 5
Dmg: 10
Special Abilities
Unique. Hutt Cartel
Explosive Supplies [Replaces turn: Choose 1 adjacent ally to gain Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)]
Specialization [Hutt Cartel allies gain Overload (Can use 2 abilities that replace attacks instead of 1 on its turn). Ignore this ability if any ally counts as having the same name as another ally.]

Commander Effect
Adjacent allies with Desert Skiff gain Damage Reduction 10 (Whenever this character takes damage from a nonadjacent enemy, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.), and can transport up to 6 Small or Medium characters if all transported characters have Hutt Cartel.

Pote Snitkin served Jabba the Hutt as both a skiff helmsman and a weapons dealer.

9.
 
 
 
Wyświetl posty z ostatnich:   
Odpowiedz do tematu
Nie możesz pisać nowych tematów
Nie możesz odpowiadać w tematach
Nie możesz zmieniać swoich postów
Nie możesz usuwać swoich postów
Nie możesz głosować w ankietach
Dodaj temat do Ulubionych
Wersja do druku

Skocz do:  

Powered by phpBB modified by Przemo © 2003 phpBB Group
Strona wygenerowana w 0,07 sekundy. Zapytań do SQL: 13