Star Wars Games Strona Główna Star Wars Games
Polskie forum SW Miniatures, SW X-Wing oraz SW PocketModel

FAQFAQ  SzukajSzukaj  UżytkownicyUżytkownicy  GrupyGrupy
RejestracjaRejestracja  ZalogujZaloguj  AlbumAlbum

Poprzedni temat «» Następny temat
Scum and Villainy
Autor Wiadomość
komix 


Dołączył: 24 Lip 2009
Posty: 779
Skąd: Kraków
Wysłany: 2012-02-15, 08:44   Scum and Villainy

Scum and Villainy

Ten Vset ma się skupiać bardziej na frakcji Fringe niczym osławetniony Bounty Hunters.
Co do mini setu to będzie miał nazwę: Jedi and Sith, co zapewne będzie się wiązało z wydanym niedawno TOR'em.

Wszystkie nowe informacje będą tutaj i w osobnych postach wrzucane
Update Info:
01/08/12: Można już ściągnąć karty
Ściągnij karty Scum& Villainy
Ściągnij Epic Set 2
27/07/12: pełna lista!!
10/03/12:do Fringe'ów dochodzi znany i lubiany Embo;
15/02/12:do Fringe'ów dochodzi: Rakghoul Warrior; z Imperium i Sepków możemy się spodziewać 3 postaci; dodatek będzie miał premierę w okolicach bądź tak jak w zeszłym roku na GenCon'ie.



Old Republic
01.Bao-Dur, Tech Specialist


02.Elite Old Republic Soldier
Old Republic
Cost 12
HP 20
DEF 14
ATK +5
DMG 10
Special Abilities
Soldier (counts as name Old Republic Soldier)
Cunning Attack +20
Deceptive

03.Padawan Learner
(RM: Jedi Padawan - CotF)
Old Republic
Cost 9
HP 20
DEF 16
ATK +4
DMG 20
Special Abilities
Melee Attack
Padawan (This character can spend a Unique ally's Force points, but cannot combine them with its own Force points)
Synergy (+2 Attack while a Unique ally with a force rating is within 6 squares)
Force Powers
Force 1
Lightsaber Deflect

Sith
04.DRK-1 Dark Eye Probe Droid
Sith
Cost 20
HP 50
DEF 16
ATT 5
DAM 10
Special Abilities
Droid, Speed 8, Flight,
Intuition, Self Destruct 10,
Sonic Stunner, Sensor [Allies can ignore cover when targeting enemies within 6 of this character]
These probe droids not only had intricate imaging sensors but they could also be modified to include various weaponry.

05.Lomi Plo
Sith
Cost 42
HP 110
Def 19
Att 12
Dam 20
Special Abilities
Unique. Nightsister
Melee Attack. Double Attack, Twin Attack
Lightsaber Duelist,Ninman Style
Quick Reactions, Vongsense
Force Powers
Force 2 Force Renewal 1
.....

06.Marka Ragnos, Dark Force Spirit

07.Sith Blademaster


08.Sith General

09.Sith Knight
Sith
Cost 20
HP 60
DEF 17
ATT +8
Damage 20
[Special Abilities
Melee Attack
Force Powers
Force 2
Dispassionate Killer [Force 1: +4 Attack and +20 Damage until the end of this character's turn. At the end of that turn, make a save of 11. If the save fails, this character is immediately defeated.]
Lightsaber Block

10.Sith Recruit


Republic
11.Covert Ops Clone Trooper

12. Jedi Battlemaster
Republic
Cost 28
HP 80
DEF 19
ATT +10
DAM 20
Special Abilities
Melee Attack; Double Attack
Affinity [May be in a New Republic squad]
Djem So Style
Force Powers
Force 3
Brutal Strike [Force 1, usable only on this character's turn: This character's attacks cannot be prevented and enemy characters attacked by this character cannot use special abilities or Force powers that respond to this character's attacks for the rest of the turn]
Force Push 1 [Force 1, replaces attacks: range 6; 10 damage; push back target 1 square if Huge or smaller]
Lightsaber Block [Force 1: When hit by a melee attack, this character takes no damage with a save of 11]
Lightsaber Throw 1 [Force 1, replaces attacks: Attack 1 enemy within 6 squares]

13.Senator Padme Amidala



Separatists
14.BX Commando Droid Sniper
Separatist
Cost 15
HP: 50
DEF: 18
ATT: +10
DAM: 30
Special abilities:
Droid
Accurate shot
Careful shot +4
Heavy weapon
Intuition
Single shot blaster
Sniper
Stealth

15.BX Commando Droid Spotter


16.General Grievous, Hero of Hypori

Separatist
Cost 42
HP 120
DEF 21
ATK +10
DAM 20
Special Abilities
Unique. Cyborg
Melee Attack; Double Attack; Twin Attack
Jedi Hunter [+4 Attack and +10 Damage against enemies with Force ratings]
Parry [When hit by a melee attack, this character takes no damage with a save of 11]
Spinning Blade Attack [Replaces turn, usable only while this character is at half Hit Points or more: This character can move up to his speed this turn and he can attack each adjacent enemy once as he moves. This movement does not provoke attacks of opportunity.]
Wall Climber [This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square he occupies and a square he is moving into are adjacent to a wall]
Force Powers
Force 1
"I will grant you a warrior's death. Prepare!"

Rebel
17.Chewbacca and Ewoks in AT-ST
18.Han Solo, Rebel General

19.Laranth Tarak
Rebel
Cost 25
HP 70
DEF 16
ATK 9
DAM 20
Special Abilities
Unique. Twin Attack
Agile [This character can move 2 extra squares at the end of her turn]
Camaraderie [An ally whose name contains Jax Pavin gains Twin Attack]
Evade [When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11]
Force Powers
Force 2
Focused Attack [Force 2, usable only on this character's turn: This character ignores cover when determining legal targets]
Jedi Laranth Tarak preferred using twin DL-44 blasters over the traditional lightsaber.

20.Master Yoda
Rebel
Cost 44
HP 120
DEF 20
ATK 14
DAM 20
Special Abilities
Unique. Melee Attack; Twin Attack
Affinity [May be in a Republic squad]
Ataru Style [+4 Attack if exactly 1 enemy is within 6 squares]
Jedi Trainer [At the start of the skirmish, choose an allied character with a Force rating. That ally gains 1 Force point and Ataru Style.]
Force Powers
Force 3. Force Renewal 1; Master of the Force 2
Force Defense [Force 3: Cancel a Force power used by a character within 6 squares]
Force Stun [Force 1, usable only on this character's turn; range 6; target living enemy is considered activated this round; save 11]
Lightsaber Defense [Force 1: When hit by an attack, this character takes no damage with a save of 11]
Commander Effect
At the end of its turn, if an ally with a Force rating made only one attack this turn, it may make one additional attack against the same enemy if it can.
Allies with a lightsaber gain Lightsaber Defense.

21.Princess Leia, Rebel Commando

Rebel
Cost 19
HP 60
DEF 15
ATT +8
DAM 10
Special Abilities
Unique
Accurate Shot [Can attack an enemy with cover even if it's not the nearest enemy]
Cunning Attack [+4 Attack and +10 Damage against an enemy who has not activated this round]
Stealth [If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets]
Versatility [At the start of the skirmish, after set-up, you may replace this character with another character of an equal or lesser cost who counts as Leia. The chosen replacement gains one of this character's other special abilities. If the replacement's cost is at least 5 less than this character's cost, she also gains this character's commander effect.]
Force Powers
Force 2
Surprise Attack [Force 2; Once per round, after initiative is determined, this character can make an immediate attack]
Commander Effect
Unique Rebel allies within 6 squares get +10 Damage while this character is wounded.

22.SpecForce Technician
Rebel
Cost 15 Points
HP 30
DEF 14
ATT 1
DAM 10
Special Abilities
Melee Attack [Can attack only adjacent enemies]
Blaster Upgrade [Allies within 6 squares with nonmelee attacks that deal exactly 10 damage gain Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target)]
Munitions Supplies [Replaces turn: Choose 1 adjacent ally to gain Grenades 10 (Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11) for the rest of the skirmish]
Rig Blaster [Allies within 6 squares with nonmelee attacks that deal exactly 10 damage gain Jolt (An enemy hit by this character's attack is considered activated this round; save 11. Huge and larger characters ignore this effect.)]
Stealth [If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets]
Never forget that your weapon was made by the lowest bidder.

23.Veteran Rebel Trooper


Imperial
24.Flim

25.Moff Disra

26.Grodin Tierce's Clone

Imperial
Cost 26
HP 70
DEF 17
ATK +10
DMG 20
Special Abilities
Unique.Double Attack
Imperial Triumvirate (Add +2 to the initiative roll except on a roll of 1. (this bonus stacks))
Rival (Can not be in a squad with any version of a character whose name contains Pallaeon or Thrawn)
Tactician +2 (Add +2 to the initiative roll except on a roll of 1)
Commander Effect
Non-unique followers get +2 Attack and +2 Defense.


New Republic
27.Anakin Solo, Galactic Hero
New Republic
Cost 40
HP 100
DEF 20
ATT +10
DAM 20
Special Abilities
Unique. Pilot. Melee Attack; Double Attack
Affinity [A character whose name contains Chewbacca may be in your squad regardless of faction]
Cunning Attack
Noble Sacrifice [When this character is defeated, 1 New Republic ally with a Force rating may make an immediate attack]
Vongsense [Ignores Force Immunity of Yuuzhan Vong enemies]
Force Powers
Force 2. Force Renewal 1
Force Meld [Force 3, replaces turn: For the rest of the skirmish, this character gains the following Force ability: Allies within 6 squares with a Force rating and a lightsaber may use this character's other Force powers as though they were their own]
Lightsaber Assault
Lightsaber Defense

28.Jedi Infiltrator

29.Lowbacca
New Republic
Cost 29
HP 110
Def 19
ATT +10
Damage 20
Special Abilities
Unique.Wookiee
Melee Attack; Double Attack
Advanced Door Gimmick [at the end of his turn, this character can designate 1 door that he can see as open; and cannot be closed until the end of this character's next turn, or until defeated]
Industrial Repair 20
Jedi Bodyguard; Momentum
Repair 20
Force Powers
Force 3
Force Push 1
Lightsaber Block

30.Tahiri Veila

31. Tekli
New Republic
Cost 25
HP 70
DEF 18
ATT +8
DAM 20
Special Abilities
Unique. Melee Attack
Augment Healing
Force Bond [An ally whose name contains Cilghal gains Augment Healing]
Stealth
Force Powers
Force 4
Force Heal 20
Lightsaber Block

Fringe
32. Alexi Garyn, Head of the Black Sun
Fringe
Cost 25
HP 80
DEF 17
ATT 10
DAM 20
Special Abilities
Unique. Black Sun Vigo
Doctrine of Fear [Enemy characters within 6 squares get -4 Attack]
Rapport [Black Sun characters cost 1 less when in the same squad as this character]
Ruthless [Critical hits from this character cannot be prevented or redirected]
Vicious Attack [Triple damage instead of double on a critical hit]
Commander Effect
At the end of this character's turn, 1 non-Unique Black Sun ally within 6 squares can make an immediate attack.
Under Alexi Garyn's leadership, Black Sun built a reign of fear felt on every planet from the Core Worlds to the Outer Rim Territories.

33.Boba Fett, Young Bounty Hunter

34.Corellian Smuggler

35.Crimson Nova Guild Leader
(RM: Crimson Nova Bounty Hunter)
Fringe
Cost 30
HP 70
DEF 18
ATK +9
DMG 20
Special Abilities
Accurate Shot
Bounty Hunter +4
Jedi Hunter
Rapport (Characters with Bounty Hunter cost 1 less in a squad with this character)
Commander Effect
Non-unique followers with Bounty Hunter within 6 squares gain Jedi Hunter

36.Dug Black Sun Vigo
Fringe
Cost 20
HP 40
DEF 17
ATK +8
DAM 10
Special Abilities
Close Quarters Fighting
Cunning 20
Stealth
Wall Climber
Commander Effect
Black Sun characters in your squad with Stealth, including this character, and who have cover cannot be targeted by nonadjacent enemies.

37.Embo

Fringe
Cost 42
HP 90
DEF 19
ATT 8
DAM 20
Special Abilities
Unique. Speed 8
Acrobatic [Ignores enemy characters when moving]
Bounty Hunter +4 [+4 Attack against Unique enemies]
Charging Assault +10 [Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy]
Damage Reduction 10 [Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.]
Hat Toss [Replaces attacks: Choose 1 enemy within 6 squares, ignoring cover. Target and 1 adjacent enemy take 20 damage and are considered activated this round; save 11.]
Twin Attack [Whenever this character attacks, he makes 1 extra attack against the same target]
Embo was a fearsome bounty hunter who could quickly take out his target either with his bowcaster or a decisive blow from his pan-shaped hat.

38. Ewok Chieftain
Fringe
Cost 19
HP 40
DEF 14
ATT 6
DAM 10
Special Abilities
Melee attack, Double Atttack, Momentum, Swarm +1
Commander Effect:
Non unique Ewok allies who end their move within 6 squares of this character gain Momentum.

39.IG-88A
Fringe
Cost: 48
HP: 120
Def: 20
Att:+13
Dam: 20
Special Abilities
Unique, Droid, Twin Attack, Shields 1
Assassin
Replication (Your squad may contain up to 3 other characters whose name contains IG-88, as long as they have different names, ignoring Unique)
Camaraderie (Allied characters whose name contains IG-88 gains Shields 1)

Commander Effect:
Allies whose name contains IG-88 within 6 gain Twin Attack.

40. Jabba the Hutt, Galactic Crime Boss


41.Jango Fett, Assassin

42.Klatooinian Assassin

43.Mara Jade, Smuggler
(RM: Mara Jade, Emperor's Hand - RS/R&I)
Fringe
Cost 27
HP 80
DEF 18
ATT +10
DAM 10
Special Abilities
Unique
Cunning Attack +20
Rapport (-1 with Talon Karrde)
Stealth
Force Powers
Force 3
Focused Attack [Force 2, usable only on this character's turn: This character ignores cover when determining legal targets this turn]
Surprise Move

44.Mighella, Black Sun Bodyguard

45.Morrigan Corde

46.Rakghoul Warrior

47.Rodian Assassin

Fringe
Cost 12
HP 20
DEF 12
ATT +6
DAM 10
Special Abilities
Accurate Shot [Can attack an enemy with cover even if it's not the nearest enemy]
Assassin [+4 Attack and +10 Damage against living enemies]
Bounty Hunter +2 [+2 Attack against Unique enemies]
Stealth [If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets]
If the bounty were large enough, many bounty hunters were willing to become assassins to make sure a job was finished.

48.Shada D'ukal

Fringe
Cost 28
HP 80
DEF 18
ATK +12
DAM 20
Special Abilities
Unique. Mistryl Shadow Guard
Bodyguard [If an adjacent ally would take damage from an attack, this character can take the damage instead]
Double Attack [On her turn, this character can make 1 extra attack instead of moving]
Quick Reactions [+6 Attack when making attacks of opportunity]
Quick Reflexes [+6 Defense when attacked on attacks of opportunity]
Stealth [If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets]
Zenji Needle [Replaces attack: Choose 1 enemy within line of sight, ignoring cover. 10 damage to target enemy; save 16.]
"Do you know Shada D'ukal? She can be very disarming."
—Han Solo

49.Squib Trader
Fringe
Cost:10
HP: 10
Def:13
Att:+1
Dam: 10
Special Abilities:
Communications Supplies (Replaces turn, choose 1 adjacent ally to gain Relay Orders)
Explosive Supplies (Replaces turn, choose 1 adjacent ally to gain Satchel Charge)

50.Veteran Ugnaught

51.YVH 2

Fringe
Cost 30
HP 80
DEF 18
ATT 10
DAM 20
Special Abilities
Droid. Melee Attack; Twin Attack
Grenades 30 [Replaces attacks: range 6; 30 damage to target and to each character adjacent to that target; save 11]
Laminanium Armor [Each time this character activates, remove 10 damage from it]
Rapport [Costs 1 less when in the same squad as a character whose name contains Lando Calrissian]
Self Destruct Sequence 30 [Replaces attacks: 30 damage to each adjacent character, then remove this character from play.]
Vong Hunter +20 [+4 Attack and +20 Damage against Yuuzhan Vong characters]
"As part of the Myrkr strike team, two YVH 2 variations sacrificed themselves to optimize enemy losses and maintain the strike team's cover."

52.Zam Wessel, Bounty Hunter

Fringe
Cost 44
HP 90
DEF 19
ATK +11
DAM 20
Special Abilities
Unique. Double Attack
Bounty Hunter +4 [+4 Attack against Unique enemies]
Careful Shot +6 [On this character's turn, if she doesn't move, she gets +6 Attack]
Cloaked [If this character has cover, she cannot be targeted by nonadjacent enemies]
Final Shot [On this character's turn, if she doesn't move, she gets +30 Damage against enemies with 50 or fewer Hit Points remaining]
Missiles 30 [Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11]
Rigged Detonators [Characters in or adjacent to a square with low objects automatically fail saves against this character's attacks and abilities]
Single-Shot Blaster [This character cannot gain Twin Attack]
Sniper [Other characters do not provide cover against this character's attack]
"I hit the ship, but they used a decoy."

Mandalorian

53.Fenn Shysa


54.Mandalore the Vindicated

55.Mandalorian Protector
(RM: Human Soldier of Fortune - Clone Wars)
Mandalorian
Cost 17
HP 50
DEF 17
ATT +8
DAM 20
Special Abilities
Beskar'gam [When this character takes damage, he reduces the damage dealt by 10 with a save of 11]
Bodyguard

56.Mandalorian Training Sergeant

Yuuzhan Vong

57.Elan


58.Feral Voxyn


59.Voxyn Queen

60.Vua Rapuung
Yuuzhan Vong
Cost 28
DAM 20
Special Abilities
Unique. Melee Attack
Double Attack; Greater Mobile Attack
Affinity [May be in a squad with a character whose name contains Anakin Solo]
Counterattack [Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.]
Force Immunity [Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities]
Shamed One [This character ignores special abilities from Yuuzhan Vong allies that alter its printed Attack or Damage rating]
Vonduun Crab Armor 6 [When this character takes damage, he can reduce the damage dealt by 10 with a save of 6]
While trying to regain his status after being given the appearance of a Shamed One, Vua Rapuung allied himself with Anakin Solo in the rescue of the captured Tahiri Veila.


Jedi vs Sith
1.Old Republic Jedi Knight
Old Republic
Cost 18
HP 40
DEF 17
ATK +7
DAM 20
Special Abilities
Melee Attack [Can attack only adjacent enemies]
Squad Cover [+4 Defense while 3 allies with the same name as this character are within 6 squares]
Synergy +2 [+2 Attack while an allied Old Republic Jedi Knight is within 6 squares]
Force Powers
Force 2
Lightsaber Assault [Force 1, replaces attacks: Make 2 attacks]
Lightsaber Deflect [Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11]
"For a hundred generations the Jedi have fought to protect the Republic!"
—Unidentified humanoid Jedi, 5,000 BBY

2.Satele Shan

3.Bastila Shan, Fallen Jedi


4.Darth Nihilus, Lord of Hunger


5.Karness Murr


6.Lord Krayt
Sith
Cost 114
HP 130
DEF 23
ATK +17
DAM 20
Special Abilities
Unique. Melee Attack; Triple Attack
Advantageous Attack [+10 Damage against an enemy who has not activated this round]
Affinity [Non-Unique Imperials may be in your squad regardless of faction]
Vonduun Crab Armor 6 [When this character takes damage, he can reduce the damage dealt by 10 with a save of 6]
Force Powers
Force 2. Force Renewal 1; Master of the Force 2
Essence of Life [Force 2: When a living ally within 6 squares would be defeated, that ally makes a save of 11. On a success, that ally has 10 Hit Points instead of being defeated.]
Recovery 60 [Force 3, replaces turn: Remove 60 damage from this character]
Sith Rage [Force 1: +10 Damage on all attacks this turn]
Transfer Essence [Force 1, usable only on this character's turn: Choose 1 living ally. Remove that ally from play and place Lord Krayt in that ally's space; that ally is defeated.]
Commander Effect
You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.)
"I have been through death and conquered it."

7.Anakin Skywalker, the Chosen One

8.Obi-Wan Kenobi, Jedi Negotiator

9.Qui-Gon Jinn, Force Spirit
Republic
Cost 16
HP -
DEF -
ATT -
DAM -
Special Abilities
Unique. Speed 4
Light Spirit
Force Powers
Force 4
Sense the Future [Force 2: Once per round, after initiative is determined, you may exchange your initiative check with your opponent's initiative check]
Commander Effect
Whenever a Unique follower with a Force rating is defeated by an enemy, a Unique follower with a Force rating within 6 squares gets the defeated character's remaining Force points.

10.Kenth Hamner
New Republic
Cost 34
HP 100
DEF 19
ATT +11
DAM 20
Special Abitiles
Unique. Melee Attack; Double Attack
Gregarious [+4 Attack if an ally is within 6 squares]
Melee Duelist [+4 Defense when attacked by an adjacent enemy]
Force Powers
Force 4
Force Stun
Lightsaber Defense
Lightsaber Precision
Commander Effect
New Republic trooper followers within 6 squares gain Cunning Attack

11.Mara Jade Skywalker, Jedi Master

12.Saba Sabatyne
Ostatnio zmieniony przez komix 2012-08-01, 20:25, w całości zmieniany 32 razy  
 
 
 
Revan lord

Dołączył: 22 Sie 2011
Posty: 95
Skąd: Kraków
Wysłany: 2012-02-15, 11:51   

tylko 3 sepów?!?!?!tę frakcję trzeba podciągnąć z powodu tgo iż np. rebelia jest dobrze rozbudowana a dostaje dużżo nowych postaci,w v-setach 1 i 2 sepy to była klapa,poza sorą
_________________
szukam:Bacara,republic comando,galactic marines,wszelkie droidy,separatist commando
 
 
Cień_2 
Na Manda'Yaim Roach


Allegro nick: Capitan_Rex
Wiek: 23
Dołączył: 15 Cze 2010
Posty: 631
Skąd: Skomielna Biała
Wysłany: 2012-02-15, 12:02   

No nie do końca klapa. Jest OOM-9 całkiem całkiem, Poggle Mniejszy czy jakoś tak ten król Geonisian.
_________________
http://www.dante.xon.pl/s...opic.php?t=2104 -mój sklepik
 
 
komix 


Dołączył: 24 Lip 2009
Posty: 779
Skąd: Kraków
Wysłany: 2012-02-15, 12:58   

Revan lord napisał/a:
rebelia jest dobrze rozbudowana a dostaje dużżo nowych postaci

Rebelia:
Vset1: 3 postacie
Vset2: 5 postaci
Vset3: 4 postacie.
Łącznie: 12

Separatyści:
Vset1: 5 postaci
Vset2: 3 postacie +5 (battle of theed)
Vset3: 4 postacie.
Łącznie: 17
Jak widać Separatyści dostali w Vsetach więcej figurek. Andrzej to nie moja wina, że widzisz i szukasz tylko unikalnych zamiast wykorzystać takie mocne jak Series II Destroyer Droid, A-series Assassin Droid, Droidekę czy też nowego Spider Droida. Naprawdę z Sepkami nie jest źle, dostali przecież Maula i Savage'a. Musisz po prostu zacząć kombinować składy z nowymi postaciami a nie trzymać się starych.

Jeśli chcesz narzekać na Vset to zapraszam do innego tematu. Ten się tyczy konkretnego dodatku.
 
 
 
Revan lord

Dołączył: 22 Sie 2011
Posty: 95
Skąd: Kraków
Wysłany: 2012-02-15, 15:14   

ok ale przed v-setami rebelia była 2 razy lepsza a dostaje niewiele mniej,tylko o to mi chodziło
_________________
szukam:Bacara,republic comando,galactic marines,wszelkie droidy,separatist commando
 
 
Cień_2 
Na Manda'Yaim Roach


Allegro nick: Capitan_Rex
Wiek: 23
Dołączył: 15 Cze 2010
Posty: 631
Skąd: Skomielna Biała
Wysłany: 2012-02-15, 15:41   

komix napisał/a:
Jeśli chcesz narzekać na Vset to zapraszam do innego tematu. Ten się tyczy konkretnego dodatku.

No właśnie trzeba taki temat założyć ;)
To załóż.
komix napisał/a:
Spider Droida

Fajny aczkolwiek nie jest super bo Twina mu nie można dać zostaje Double od Zgrywusa SC ale i z tym nie będzie rewelacyjny.
W tej kwestii zapraszam do Vengeance. Co wy macie, że ciągle wypowiadacie się w niewłaściwych tematach.

KomiX
_________________
http://www.dante.xon.pl/s...opic.php?t=2104 -mój sklepik
Ostatnio zmieniony przez komix 2012-02-15, 16:24, w całości zmieniany 1 raz  
 
 
leshippy1 

Allegro nick: leshippy1
Wiek: 45
Dołączył: 06 Lut 2012
Posty: 8
Skąd: Warsaw
Wysłany: 2012-02-15, 17:11   

It just hard to make everyone happy. We are looking at this similar to the univesre set or the Bounty Hunters set.
 
 
DarthBinks 


Wiek: 24
Dołączył: 04 Mar 2010
Posty: 475
Skąd: Kraków
Wysłany: 2012-02-16, 20:01   

komix napisał/a:
Rakghoul Warrior

Będzie go można wrzucać z sith alchemy?
_________________
"Umiejętność mówienia nie oznacza inteligencji"

Qui-Gon Jinn
 
 
Cień_2 
Na Manda'Yaim Roach


Allegro nick: Capitan_Rex
Wiek: 23
Dołączył: 15 Cze 2010
Posty: 631
Skąd: Skomielna Biała
Wysłany: 2012-02-17, 09:26   

DarthBinks napisał/a:
komix napisał/a:
Rakghoul Warrior

Będzie go można wrzucać z sith alchemy?

Na pewno bo w opisie Sith Alchemy pisze add a charcter named Raghul czyli można.
_________________
http://www.dante.xon.pl/s...opic.php?t=2104 -mój sklepik
 
 
leshippy1 

Allegro nick: leshippy1
Wiek: 45
Dołączył: 06 Lut 2012
Posty: 8
Skąd: Warsaw
Wysłany: 2012-02-18, 23:08   

Cień_2 napisał/a:
DarthBinks napisał/a:
komix napisał/a:
Rakghoul Warrior

Będzie go można wrzucać z sith alchemy?

Na pewno bo w opisie Sith Alchemy pisze add a charcter named Raghul czyli można.


There is a big difference between named rakghoul and name contains rakghoul

[ Dodano: 2012-02-18, 23:12 ]
Sith Alchemy 2 (Force 2, replaces attacks: Target living medium or small enemy with 20 Hit Points or less remaining within 6 squares is defeated. You can immediately add a character named Rakghoul to your squad. The new character sets up in the square that enemy formerly occupied.)

So a Rakghoul Warrior would not be able to be brought in with this because it is not named Rakghoul.
 
 
Cień_2 
Na Manda'Yaim Roach


Allegro nick: Capitan_Rex
Wiek: 23
Dołączył: 15 Cze 2010
Posty: 631
Skąd: Skomielna Biała
Wysłany: 2012-02-19, 10:27   

leshippy1 napisał/a:

Cień_2 napisał/a:
DarthBinks napisał/a:
komix napisał/a:
Rakghoul Warrior

Będzie go można wrzucać z sith alchemy?

Na pewno bo w opisie Sith Alchemy pisze add a charcter named Raghul czyli można.


There is a big difference between named rakghoul and name contains rakghoul

[ Dodano: 2012-02-18, 23:12 ]
Sith Alchemy 2 (Force 2, replaces attacks: Target living medium or small enemy with 20 Hit Points or less remaining within 6 squares is defeated. You can immediately add a character named Rakghoul to your squad. The new character sets up in the square that enemy formerly occupied.)

So a Rakghoul Warrior would not be able to be brought in with this because it is not named Rakghoul.


OK you are right. My mistake. :-/
_________________
http://www.dante.xon.pl/s...opic.php?t=2104 -mój sklepik
 
 
komix 


Dołączył: 24 Lip 2009
Posty: 779
Skąd: Kraków
Wysłany: 2012-03-11, 10:27   

We Fringach z pewnością zobaczymy osobnika o imieniu Embo.
Jeśli nie znacie, to poniżej macie jego obrazek:

 
 
 
DarthBinks 


Wiek: 24
Dołączył: 04 Mar 2010
Posty: 475
Skąd: Kraków
Wysłany: 2012-03-11, 15:22   

WEEE. Mój ulubiony gość z tego odcinka.
_________________
"Umiejętność mówienia nie oznacza inteligencji"

Qui-Gon Jinn
 
 
komix 


Dołączył: 24 Lip 2009
Posty: 779
Skąd: Kraków
Wysłany: 2012-03-21, 23:49   

do Fringów dochodzi Squib Trader.
To będzie wg mnie jeden z game changerów- Fringe za 10 pktów, który będzie rozdawał na podobnej zasadzie co Rodian Trader odpowiednio Relay Orders a także Satchel Charge.

Nie wiecie o co chodzi? Już służę pomocą:
jest koloru niebieskiego jakby co:P
 
 
 
DarthBinks 


Wiek: 24
Dołączył: 04 Mar 2010
Posty: 475
Skąd: Kraków
Wysłany: 2012-03-22, 15:33   

Ciekawe...
_________________
"Umiejętność mówienia nie oznacza inteligencji"

Qui-Gon Jinn
 
 
Wyświetl posty z ostatnich:   
Odpowiedz do tematu
Nie możesz pisać nowych tematów
Nie możesz odpowiadać w tematach
Nie możesz zmieniać swoich postów
Nie możesz usuwać swoich postów
Nie możesz głosować w ankietach
Dodaj temat do Ulubionych
Wersja do druku

Skocz do:  

Powered by phpBB modified by Przemo © 2003 phpBB Group
Strona wygenerowana w 0,06 sekundy. Zapytań do SQL: 12